# ✧ Episode 13 - Birth of The Mighty Hands **Date:** Tuesday, 23rd December, 2025 **Location:** [[Waterdeep]] - City Entrance, The Emerald Market, [[The Skeward Dragon]] (Dockward) ## Quick Session Summary The party arrived at the entrance of [[Waterdeep]] and made their way to [[The Skeward Dragon]] in the northwest. Over a meal at Mutya's establishment, they officially chose their party name by rolling a d20 - becoming "[[The Mighty Hands]]" A quest emerged involving lake wizards buried near [[Vasaria]], with directions to speak to a young bronze dragon about adventurers last seen in a nearby building. The party then traveled to [[The Skeward Dragon]] inn in the Dockward district, where they used Speak with Dead on a deceased gnome at 13:00, asking crucial questions about whether he was a mentor and if he possessed the [[Stone of Galor]]. ## Session Summary ### Morning: Arrival at the City Gates (11:20) The party arrived at the grand entrance to [[Waterdeep]], the City of Splendors, as morning gave way to midday. The towering walls and bustling gates promised adventure, intrigue, and perhaps answers to questions they'd been carrying. Their first destination lay northwest - The Emerald Market, a district known for its commerce and colorful characters. ### Midday: A Name Is Forged At The Emerald Market, the group found themselves at Mutya's establishment, where they shared a simple meal and faced an important decision: their party needed a name. In true adventurer fashion, they left it to fate - or at least to the dice. A d20 was rolled, and destiny spoke clearly. **The Mighty Hands** had been born. This name would carry them forward, a banner under which they would face whatever [[Waterdeep]] had in store. Little did they know how appropriate that name would prove to be. ### A Quest Emerges: The Lake Wizards During their time at the market, whispers of a quest reached their ears. Lake wizards, now buried and long forgotten, were somehow connected to a location near [[Vasaria]]. The thread was thin, but promising - speak to a young bronze dragon who might know of adventurers last seen investigating a nearby building. It was the kind of lead that could unravel into something far larger, or disappear like morning mist. But that was the nature of adventure in the City of Splendors. ### Afternoon: The Sapward Dragon and Dark Rituals (13:00) The party made their way through the winding streets to the Dockward district, finding The Sapward Dragon inn - a establishment that would prove central to their investigations. Here, in the shadows and salt-air of the harbor district, they prepared for a grim ritual. A dead gnome lay before them, his secrets locked behind death's door. But the party had the means to ask questions that transcended mortality. At precisely 13:00, they cast Speak with Dead, the ancient necromantic magic compelling the corpse to answer. Their questions were pointed: - **"Was he a mentor?"** - Seeking to understand the gnome's role in whatever web they were unraveling - **"Did he have the Stone of Golorr?"** - A name that carried weight, an artifact that promised power or peril The answers they received would set them on a path that would lead directly to the events of Episode 14... ## Key NPCs Encountered - **Mutya** - Proprietor at The Emerald Market, provided meal and setting for party naming - **The Dead Gnome** - Subject of Speak with Dead ritual; possibly connected to mentorship and the Stone of Golorr - **Young Bronze Dragon** (mentioned) - Potential source of information about adventurers near [[Vasaria]] ## Quest Hooks - **Lake Wizards Mystery**: Investigate buried wizards near [[Vasaria]] - **Bronze Dragon Contact**: Seek out young bronze dragon regarding adventurers' whereabouts - **Stone of Golorr**: Artifact mentioned in interrogation of dead gnome ## Party Notes - [[Kozu Marphanis]] - L3 Rogue - **Party Name Established**: The Mighty Hands (chosen by d20 roll) ## Story Threads & Mysteries - **The Stone of Golorr**: An artifact of significance that the dead gnome may have possessed - **The Mentor Question**: Was the gnome serving as someone's mentor? Who and why? - **Lake Wizards**: What happened to these buried wizards near Vasaria? - **The Bronze Dragon's Knowledge**: What do they know about the missing adventurers? - **Connection to Episode 14**: This investigation leads directly to the temple scene in the next session ___ ## ⚡︎ Tags - #dnd Session 13 - Party name established - #sessionnote Narrative format - #waterdeep City arrival and exploration - #emerald-market Northwest district activities - #dockward Harbor district location - #sapward-dragon Inn where ritual occurred - #the-mighty-hands Party name origin story - #party-name Chosen by d20 roll - #kozu Rogue activities - #speak-with-dead Necromantic ritual performed - #dead-gnome Key mystery subject - #stone-of-galor Artifact mentioned - #vasaria Location connected to lake wizards - #bronze-dragon Potential quest giver - #lake-wizards Buried wizards mystery - #mentor-mystery Gnome's role questioned - #quest Quest hooks established - #storyline Investigation beginning